Lazarus 2.0.12 Released
This release fixes found bugs.Read More →
This release fixes found bugs.Read More →
Bricks Color Pick is arcade game similar to classic Arkanoid, but redesigned (without paddle). Now your goal is to switch the color of the ball to the color of the brick. The right color will destroy the brick, otherwise you will lose a life. The game contains 180 levels and is completely free, you can install it from Google Play – https://play.google.com/store/apps/details?id=com.digitalkarabela.cge.colorpickRead More →
This release fixes found bugsRead More →
This release fixes found bugs. Most patches concern Cocoa widgets for MacOS system.Read More →
For some time I’ve been watching the Castle Game Engine development. This is a game engine written in ObjectPascal language. I have worked many years in this language so I have a certain sentiment. Object Pascal has simple, clear syntax and very short compile times. This features should be very helpful in game development.
Unfortunately I ran into a minor problem. Closing a window of each example stops execution and throws exception. The problem was in used Free Pascal compiler version.Read More →