2019-04-29
Godot 3.1.1 – Important fixes for networking, mobile games and new audio features
A few days after RC1 a stable release of Godot 3.1.1 came out. From the release candidate differs only a few fixes.Read More →
A few days after RC1 a stable release of Godot 3.1.1 came out. From the release candidate differs only a few fixes.Read More →
The new release candidate includes security fixes (related to the deserialization of objects sent over the network) and important improvements for mobile game developers.Read More →
After eleven beta versions and three release candidates, Godot 3.1 saw the light of day. The work lasted 14 months, which is 4 months shorter than the work on the revolutionary version 3.0.Read More →
After changes in the export templates for Android Godot’s compilation with added godot-admob module can end with an error “D8: Program type already present:”.Read More →