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Lazarus 2.0.4 Released!

Lazarus logo

This release fixes found bugs. Most patches concern Cocoa widgets for MacOS system. There are also some fixes for GTK (MsgQueue, fix race condition, System Tray Icon use libappindicator3) and Win32 (ofForceShowHidden flag support in dialogs). Potential leaks in TCustomIcon.AssignImage, TBitmap.LoadFromRawImage, TImageList.GetIcon have been fixed. IDE stability have also been improved. Full changelog is available here.

Sources

SVN tag for this release is: http://svn.freepascal.org/svn/lazarus/tags/lazarus_2_0_4

Minimum requirements

  • Windows (32 or 64bit) – 2k, XP, Vista, 7, 8, 8.1 and 10,
  • FreeBSD/Linux (32 or 64bit):
    • gtk2 – gtk 2.8
    • qt – qt 4.5
    • qt5 – qt 5.6
  • MacOS X (10.5 to 10.12):
    • Carbon (32bit)
    • Cocoa (64bit, beta)
    • qt or qt5 (32 or 64bit)

Download

You can download this release here.

Linux OpenGL bug

Since the release is based on fpc 3.0.4, when working with 3D graphics for linux (OpenGL, Castle Game Engine) it is better to use fpc 3.2 as I wrote here.

More info

More details on the Lazarus update via release announcement.

2019-08-13
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Next Post: Streaming music in Castle Game Engine

Try my new game! Free to play!

Logo Bricks Color Pick

Bricks Color Pick is a completely new approach to classic Arkanoid! No paddle! Now your goal is to switch the color of the ball to the color of the brick.

Get it from Google Play

Level 37/40 5-6 Colors Screenshot

You can also change ball movement direction by the button in top left corner.

QR Code Google Play Bricks Color Pick

Level 62/80 (RelaxMode) Screenshot

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